Welcome to another Card of the Week! In this edition, the spotlight shines on a crafty Event from the Premiere Set.
Black Taunt is a slightly modified reprint from the Androids Saga (2001 DBZ CCG). While Black Taunt did not see much play in the old game, it was somewhat reborn in Dragon Ball GT with the release of Black Broly Blast. It went on to become one of the best cards in the game, so how can that be applied to Black Taunt?
Black Broly Blast was effective on defense, as it disrupted any strong hands. Offensively, the blind draws often left your opponent vulnerable – not to mention that Black Broly Blast was itself a damaging attack. Though Black Taunt can destroy a significant number of cards, it does not lend itself well to leading combat like Black Broly Blast. Since it doesn’t have much application in a pure beatdown deck, you’re more likely to maximize its value in something that leans more towards the midrange or control. Utilizing Black Taunt can buy time to seize control of the game, and it chips in some “unstoppable damage” while you build towards your finish. It can be hard to fit into a decklist, but give it a try!